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/ Kompuutteri Kaikille K-CD 2000 #7 / K-CD-2000-07.iso / Missile Command / data1.cab / Program_Executable_Files / Data.mgf / stag_5_1.dat < prev    next >
Text File  |  2000-01-24  |  37KB  |  1,926 lines

  1. [city  7]
  2. offset =        800
  3. heading =        25
  4. angle =        -90.000000
  5. size =        2
  6. type =        0
  7.  
  8. [city  6]
  9. offset =        0
  10. heading =        -115
  11. angle =        -135.000000
  12. size =        2
  13. type =        0
  14.  
  15. [city  5]
  16. offset =        500
  17. heading =        -85
  18. angle =        179.000000
  19. size =        2
  20. type =        0
  21.  
  22. [city  4]
  23. offset =        -1000
  24. heading =        155
  25. angle =        140.000000
  26. size =        2
  27. type =        0
  28.  
  29. [city  3]
  30. offset =        750
  31. heading =        0
  32. angle =        85.000000
  33. size =        0
  34. type =        0
  35.  
  36. [city  2]
  37. offset =        -1000
  38. heading =        35
  39. angle =        56.000000
  40. size =        0
  41. type =        0
  42.  
  43. [city  1]
  44. offset =        1000
  45. heading =        -50
  46. angle =        38.000000
  47. size =        2
  48. type =        0
  49.  
  50. [city  0]
  51. offset =        0
  52. heading =        180
  53. angle =        0.000000
  54. size =        0
  55. type =        0
  56.  
  57. [stage]
  58. num_missiles_3 =        36
  59. num_missiles_2 =        32
  60. num_missiles_1 =        28
  61. num_missiles_0 =        24
  62. wave_speed_3 =        4
  63. wave_speed_2 =        3
  64. wave_speed_1 =        3
  65. wave_speed_0 =        2
  66. enemy_pres_4 =        1
  67. enemy_pres_3 =        1
  68. enemy_pres_2 =        1
  69. enemy_pres_1 =        1
  70. enemy_pres_0 =        1
  71. enemy_speed =        4.0
  72. city_dest =            objects\crater13.npf
  73. city_dest_small =        objects\crater13sm.npf
  74. city_large =        objects\city13.npf
  75. city_medium =        objects\city13.npf
  76. city_small =        objects\city13sm.npf
  77. terrain_obj =        objects\World13.npf
  78. sky_obj =            objects\SkyDome13.npf
  79. world_3dvar_8 =        1.000000
  80. world_3dvar_7 =        1.000000
  81. world_3dvar_6 =        1.000000
  82. world_3dvar_5 =        1.000000
  83. world_3dvar_4 =        1.000000
  84. world_3dvar_3 =        240.000000
  85. world_3dvar_2 =        -1.500000
  86. world_3dvar_1 =        0.700000
  87. world_3dvar_0 =        480.000000
  88. fov_deg =            360.000000
  89. numcities =            8
  90. numwaves =            4
  91. numenemies =        7
  92. numsmartbombs =        10
  93. numMIRVs =            8
  94. MIRVwarheads =         3
  95. FogStart =        110
  96. FogEnd =        120
  97. FogColorRed =        180
  98. FogColorBlue =        150
  99. FogColorGreen =        175
  100. [city  7]
  101. offset =        1000
  102. heading =        -20
  103. angle =        335.000000
  104. size =        2
  105. type =        0
  106.  
  107. [city  6]
  108. offset =        -1000
  109. heading =        180
  110. angle =        315.000000
  111. size =        0
  112. type =        0
  113.  
  114. [city  5]
  115. offset =        1000
  116. heading =        0
  117. angle =        255.000000
  118. size =        2
  119. type =        0
  120.  
  121. [city  4]
  122. offset =        0
  123. heading =        50
  124. angle =        210.000000
  125. size =        0
  126. type =        0
  127.  
  128. [city  3]
  129. offset =        -500
  130. heading =        -45
  131. angle =        160.000000
  132. size =        2
  133. type =        0
  134.  
  135. [city  2]
  136. offset =        1000
  137. heading =        0
  138. angle =        110.000000
  139. size =        0
  140. type =        0
  141.  
  142. [city  1]
  143. offset =        850
  144. heading =        -105
  145. angle =        85.000000
  146. size =        2
  147. type =        0
  148.  
  149. [city  0]
  150. offset =        -1000
  151. heading =        75
  152. angle =        15.000000
  153. size =        0
  154. type =        0
  155.  
  156. [stage]
  157. num_missiles_3 =        36
  158. num_missiles_2 =        32
  159. num_missiles_1 =        28
  160. num_missiles_0 =        24
  161. wave_speed_3 =        3
  162. wave_speed_2 =        3
  163. wave_speed_1 =        2
  164. wave_speed_0 =        2
  165. enemy_pres_4 =        1
  166. enemy_pres_3 =        1
  167. enemy_pres_2 =        1
  168. enemy_pres_1 =        1
  169. enemy_pres_0 =        1
  170. enemy_speed =        4.0
  171. city_dest =            objects\crater12.npf
  172. city_dest_small =        objects\crater12sm.npf
  173. city_large =        objects\city12.npf
  174. city_medium =        objects\city12.npf
  175. city_small =        Objects\city12sm.npf
  176. terrain_obj =        Objects\World12.npf
  177. sky_obj =            Objects\SkyDome12.npf
  178. world_3dvar_8 =        1.000000
  179. world_3dvar_7 =        1.000000
  180. world_3dvar_6 =        1.000000
  181. world_3dvar_5 =        1.000000
  182. world_3dvar_4 =        1.000000
  183. world_3dvar_3 =        240.000000
  184. world_3dvar_2 =        -1.500000
  185. world_3dvar_1 =        0.700000
  186. world_3dvar_0 =        480.000000
  187. fov_deg =            360.000000
  188. numcities =            8
  189. numwaves =            4
  190. numenemies =        7
  191. numsmartbombs =        10
  192. numMIRVs =            7
  193. MIRVwarheads =         3
  194. FogStart         = 30
  195. FogEnd            = 155
  196. FogColorRed     = 100
  197. FogColorGreen     = 115    
  198. FogColorBlue    = 105
  199. cloud_shadow =        Sky12.tex
  200.  
  201. [city  6]
  202. offset =        -1000
  203. heading =        0
  204. angle =        -81.000000
  205. size =        0
  206. type =        0
  207.  
  208. [city  5]
  209. offset =        1000
  210. heading =        25
  211. angle =        -63.000000
  212. size =        2
  213. type =        0
  214.  
  215. [city  4]
  216. offset =        -1000
  217. heading =        -120
  218. angle =        -40.000000
  219. size =        0
  220. type =        0
  221.  
  222. [city  3]
  223. offset =        1000
  224. heading =        180
  225. angle =        0.000000
  226. size =        2
  227. type =        0
  228.  
  229. [city  2]
  230. offset =        1000
  231. heading =        0
  232. angle =        35.000000
  233. size =        2
  234. type =        0
  235.  
  236. [city  1]
  237. offset =        -1000
  238. heading =        35
  239. angle =        57.000000
  240. size =        2
  241. type =        0
  242.  
  243. [city  0]
  244. offset =        850
  245. heading =        -60
  246. angle =        77.000000
  247. size =        2
  248. type =        0
  249.  
  250. [stage]
  251. num_missiles_3 =        32
  252. num_missiles_2 =        28
  253. num_missiles_1 =        24
  254. num_missiles_0 =        20
  255. wave_speed_3 =        3
  256. wave_speed_2 =        3
  257. wave_speed_1 =        2
  258. wave_speed_0 =        2
  259. enemy_pres_4 =        1
  260. enemy_pres_3 =        1
  261. enemy_pres_2 =        1
  262. enemy_pres_1 =        1
  263. enemy_pres_0 =        1
  264. enemy_speed =        6.0
  265. city_dest =            objects\crater11.npf
  266. city_dest_small =        objects\crater11sm.npf
  267. city_large =        objects\city11.npf
  268. city_medium =        objects\city11.npf
  269. city_small =        objects\city11sm.npf
  270. terrain_obj =        objects\World11.npf
  271. sky_obj =            objects\SkyDome11.npf
  272. world_3dvar_8 =        1.000000
  273. world_3dvar_7 =        1.000000
  274. world_3dvar_6 =        1.000000
  275. world_3dvar_5 =        1.000000
  276. world_3dvar_4 =        1.000000
  277. world_3dvar_3 =        240.000000
  278. world_3dvar_2 =        -1.500000
  279. world_3dvar_1 =        0.700000
  280. world_3dvar_0 =        480.000000
  281. fov_deg =            180.000000
  282. numcities =            7
  283. numwaves =            4
  284. numenemies =        6
  285. numsmartbombs =        8
  286. numMIRVs =            7
  287. MIRVwarheads =         3
  288. FogStart =           50
  289. FogEnd =        120
  290. FogColorRed =        220
  291. FogColorBlue =         230
  292. FogColorGreen =        185
  293. cloud_shadow =        Sky11.tex
  294.  
  295. [city  6]
  296. offset =        1000
  297. heading =        -90
  298. angle =        -85.000000
  299. size =        2
  300. type =        0
  301.  
  302. [city  5]
  303. offset =        -1000
  304. heading =        90
  305. angle =        -68.000000
  306. size =        0
  307. type =        0
  308.  
  309. [city  4]
  310. offset =        0
  311. heading =        180
  312. angle =        -38.000000
  313. size =        2
  314. type =        0
  315.  
  316. [city  3]
  317. offset =        1000
  318. heading =        0
  319. angle =        0.000000
  320. size =        2
  321. type =        0
  322.  
  323. [city  2]
  324. offset =        -1000
  325. heading =        180
  326. angle =        28.000000
  327. size =        0
  328. type =        0
  329.  
  330. [city  1]
  331. offset =        -1000
  332. heading =        50
  333. angle =        50.000000
  334. size =        2
  335. type =        0
  336.  
  337. [city  0]
  338. offset =        600
  339. heading =        -35
  340. angle =        85.000000
  341. size =        0
  342. type =        0
  343.  
  344. [stage]
  345. num_missiles_3 =        32
  346. num_missiles_2 =        28
  347. num_missiles_1 =        24
  348. num_missiles_0 =        20
  349. wave_speed_3 =        3
  350. wave_speed_2 =        2
  351. wave_speed_1 =        2
  352. wave_speed_0 =        1
  353. enemy_pres_4 =        1
  354. enemy_pres_3 =        1
  355. enemy_pres_2 =        1
  356. enemy_pres_1 =        1
  357. enemy_pres_0 =        1
  358. enemy_speed =        6.0
  359. city_dest =            objects\crater10.npf
  360. city_dest_small =        objects\crater10sm.npf
  361. city_large =        objects\city10.npf
  362. city_medium =        objects\city10.npf
  363. city_small =        objects\city10sm.npf
  364. terrain_obj =        objects\World10.npf
  365. sky_obj =            objects\SkyDome10.npf
  366. world_3dvar_8 =        1.000000
  367. world_3dvar_7 =        1.000000
  368. world_3dvar_6 =        1.000000
  369. world_3dvar_5 =        1.000000
  370. world_3dvar_4 =        1.000000
  371. world_3dvar_3 =        240.000000
  372. world_3dvar_2 =        -1.500000
  373. world_3dvar_1 =        0.700000
  374. world_3dvar_0 =        480.000000
  375. fov_deg =            180.000000
  376. numcities =            7
  377. numwaves =            4
  378. numenemies =        6
  379. numsmartbombs =        8
  380. numMIRVs =            6
  381. MIRVwarheads =         3
  382. FogStart         = 45
  383. FogEnd            = 175
  384. FogColorRed     = 100
  385. FogColorGreen     = 120    
  386. FogColorBlue    = 123
  387. cloud_shadow =        Sky10.tex
  388.  
  389. [city  6]
  390. offset =        -1000
  391. heading =        -65
  392. angle =        -80.000000
  393. size =        2
  394. type =        0
  395.  
  396. [city  5]
  397. offset =        1000
  398. heading =        0
  399. angle =        -58.000000
  400. size =        0
  401. type =        0
  402.  
  403. [city  4]
  404. offset =        0
  405. heading =        25
  406. angle =        -35.000000
  407. size =        2
  408. type =        0
  409.  
  410. [city  3]
  411. offset =        -600
  412. heading =        180
  413. angle =        -1.000000
  414. size =        0
  415. type =        0
  416.  
  417. [city  2]
  418. offset =        1000
  419. heading =        30
  420. angle =        25.000000
  421. size =        0
  422. type =        0
  423.  
  424. [city  1]
  425. offset =        -1000
  426. heading =        145
  427. angle =        45.000000
  428. size =        2
  429. type =        0
  430.  
  431. [city  0]
  432. offset =        0
  433. heading =        0
  434. angle =        84.000000
  435. size =        0
  436. type =        0
  437.  
  438. [stage]
  439. num_missiles_2 =        28
  440. num_missiles_1 =        24
  441. num_missiles_0 =        20
  442. wave_speed_2 =        2
  443. wave_speed_1 =        2
  444. wave_speed_0 =        1
  445. enemy_pres_4 =        1
  446. enemy_pres_3 =        1
  447. enemy_pres_2 =        1
  448. enemy_pres_1 =        1
  449. enemy_pres_0 =        1
  450. enemy_speed =        6.0
  451. city_dest =            objects\crater09.npf
  452. city_dest_small =        objects\crater09sm.npf
  453. city_large =        objects\city09.npf
  454. city_medium =        objects\city09.npf
  455. city_small =        objects\city09sm.npf
  456. terrain_obj =        objects\World09.npf
  457. sky_obj =            objects\SkyDome09.npf
  458. world_3dvar_8 =        1.000000
  459. world_3dvar_7 =        1.000000
  460. world_3dvar_6 =        1.000000
  461. world_3dvar_5 =        1.000000
  462. world_3dvar_4 =        1.000000
  463. world_3dvar_3 =        240.000000
  464. world_3dvar_2 =        -1.500000
  465. world_3dvar_1 =        0.700000
  466. world_3dvar_0 =        480.000000
  467. fov_deg =            180.000000
  468. numcities =            7
  469. numwaves =            3
  470. numenemies =        6
  471. numsmartbombs =        8
  472. numMIRVs =            6
  473. MIRVwarheads =         3
  474. FogStart         = 45
  475. FogEnd            = 135
  476. FogColorRed     = 200
  477. FogColorGreen     = 215    
  478. FogColorBlue    = 190
  479. cloud_shadow =        Sky09.tex
  480.  
  481. [city  5]
  482. offset =        -800
  483. heading =        -75
  484. angle =        -65.000000
  485. size =        2
  486. type =        0
  487.  
  488. [city  4]
  489. offset =        750
  490. heading =        15
  491. angle =        -48.000000
  492. size =        2
  493. type =        0
  494.  
  495. [city  3]
  496. offset =        1000
  497. heading =        0
  498. angle =        -10.000000
  499. size =        2
  500. type =        0
  501.  
  502. [city  2]
  503. offset =        -1000
  504. heading =        180
  505. angle =        10.000000
  506. size =        0
  507. type =        0
  508.  
  509. [city  1]
  510. offset =        -500
  511. heading =        -105
  512. angle =        35.000000
  513. size =        2
  514. type =        0
  515.  
  516. [city  0]
  517. offset =        0
  518. heading =        20
  519. angle =        70.000000
  520. size =        0
  521. type =        0
  522.  
  523. [stage]
  524. num_missiles_3 =        28
  525. num_missiles_2 =        24
  526. num_missiles_1 =        20
  527. num_missiles_0 =        16
  528. wave_speed_3 =        2
  529. wave_speed_2 =        2
  530. wave_speed_1 =        2
  531. wave_speed_0 =        1
  532. enemy_pres_4 =        0
  533. enemy_pres_3 =        1
  534. enemy_pres_2 =        1
  535. enemy_pres_1 =        1
  536. enemy_pres_0 =        1
  537. enemy_speed =        8.0
  538. city_dest =            objects\crater08.npf
  539. city_dest_small =        objects\crater08sm.npf
  540. city_large =        objects\city08.npf
  541. city_medium =        objects\city08.npf
  542. city_small =        objects\city08sm.npf
  543. terrain_obj =        objects\World08.npf
  544. sky_obj =            objects\SkyDome08.npf
  545. world_3dvar_8 =        1.000000
  546. world_3dvar_7 =        1.000000
  547. world_3dvar_6 =        1.000000
  548. world_3dvar_5 =        1.000000
  549. world_3dvar_4 =        1.000000
  550. world_3dvar_3 =        240.000000
  551. world_3dvar_2 =        -1.500000
  552. world_3dvar_1 =        0.700000
  553. world_3dvar_0 =        480.000000
  554. fov_deg =            150.000000
  555. numcities =            6
  556. numwaves =            4
  557. numenemies =        5
  558. numsmartbombs =        6
  559. numMIRVs =            6
  560. MIRVwarheads =         2
  561. FogStart         = 55
  562. FogEnd            = 150
  563. FogColorRed     = 200
  564. FogColorGreen     = 205    
  565. FogColorBlue    = 180
  566. cloud_shadow =        Sky08.tex
  567.  
  568. [city  5]
  569. offset =        0
  570. heading =        -90
  571. angle =        -71.000000
  572. size =        2
  573. type =        0
  574.  
  575. [city  4]
  576. offset =        1000
  577. heading =        135
  578. angle =        -50.000000
  579. size =        0
  580. type =        0
  581.  
  582. [city  3]
  583. offset =        -750
  584. heading =        -40
  585. angle =        -21.000000
  586. size =        0
  587. type =        0
  588.  
  589. [city  2]
  590. offset =        -1000
  591. heading =        -80
  592. angle =        18.000000
  593. size =        2
  594. type =        0
  595.  
  596. [city  1]
  597. offset =        1000
  598. heading =        -10
  599. angle =        38.000000
  600. size =        2
  601. type =        0
  602.  
  603. [city  0]
  604. offset =        0
  605. heading =        35
  606. angle =        68.000000
  607. size =        0
  608. type =        0
  609.  
  610. [stage]
  611. num_missiles_2 =        24
  612. num_missiles_1 =        20
  613. num_missiles_0 =        16
  614. wave_speed_2 =        2
  615. wave_speed_1 =        1
  616. wave_speed_0 =        1
  617. enemy_pres_4 =        0
  618. enemy_pres_3 =        1
  619. enemy_pres_2 =        1
  620. enemy_pres_1 =        1
  621. enemy_pres_0 =        1
  622. enemy_speed =        8.0
  623. city_dest =            objects\crater07.npf
  624. city_dest_small =        objects\crater07sm.npf
  625. city_large =        objects\city07.npf
  626. city_medium =        objects\city07.npf
  627. city_small =        objects\city07sm.npf
  628. terrain_obj =        objects\World07.npf
  629. sky_obj =            objects\SkyDome07.npf
  630. world_3dvar_8 =        1.000000
  631. world_3dvar_7 =        1.000000
  632. world_3dvar_6 =        1.000000
  633. world_3dvar_5 =        1.000000
  634. world_3dvar_4 =        1.000000
  635. world_3dvar_3 =        240.000000
  636. world_3dvar_2 =        -1.500000
  637. world_3dvar_1 =        0.700000
  638. world_3dvar_0 =        480.000000
  639. fov_deg =            150.000000
  640. numcities =            6
  641. numwaves =            3
  642. numenemies =        5
  643. numsmartbombs =        6
  644. numMIRVs =            5
  645. MIRVwarheads =         2
  646. FogStart         = 45
  647. FogEnd            = 140
  648. FogColorRed     = 175
  649. FogColorGreen     = 160    
  650. FogColorBlue    = 125
  651. SkyDirection = 90
  652. cloud_shadow =        Sky07.tex
  653.  
  654. [city  4]
  655. offset =        -1000
  656. heading =        -15
  657. angle =        -65.000000
  658. size =        2
  659. type =        0
  660.  
  661. [city  3]
  662. offset =        500
  663. heading =        180
  664. angle =        -15.000000
  665. size =        0
  666. type =        0
  667.  
  668. [city  2]
  669. offset =        800
  670. heading =        90
  671. angle =        18.000000
  672. size =        2
  673. type =        0
  674.  
  675. [city  1]
  676. offset =        -1000
  677. heading =        0
  678. angle =        48.000000
  679. size =        2
  680. type =        0
  681.  
  682. [city  0]
  683. offset =        0
  684. heading =        -135
  685. angle =        70.000000
  686. size =        0
  687. type =        0
  688.  
  689. [stage]
  690. num_missiles_2 =        24
  691. num_missiles_1 =        20
  692. num_missiles_0 =        16
  693. wave_speed_2 =        1
  694. wave_speed_1 =        1
  695. wave_speed_0 =        1
  696. enemy_pres_4 =        0
  697. enemy_pres_3 =        1
  698. enemy_pres_2 =        1
  699. enemy_pres_1 =        1
  700. enemy_pres_0 =        1
  701. enemy_speed =        8.0
  702. city_dest =            objects\crater06.npf
  703. city_dest_small =        objects\crater06sm.npf
  704. city_large =        objects\city06.npf
  705. city_medium =        objects\city06.npf
  706. city_small =        objects\city06sm.npf
  707. terrain_obj =        objects\World06.npf
  708. sky_obj =            objects\SkyDome06.npf
  709. world_3dvar_8 =        1.000000
  710. world_3dvar_7 =        1.000000
  711. world_3dvar_6 =        1.000000
  712. world_3dvar_5 =        1.000000
  713. world_3dvar_4 =        1.000000
  714. world_3dvar_3 =        240.000000
  715. world_3dvar_2 =        -1.500000
  716. world_3dvar_1 =        0.700000
  717. world_3dvar_0 =        480.000000
  718. fov_deg =            150.000000
  719. numcities =            5
  720. numwaves =            3
  721. numenemies =        5
  722. numsmartbombs =        6
  723. numMIRVs =            5
  724. MIRVwarheads =         2
  725. FogStart         = 30
  726. FogEnd            = 125
  727. FogColorRed     = 125
  728. FogColorGreen     = 85    
  729. FogColorBlue    = 75
  730. cloud_shadow =        Sky06.tex
  731.  
  732. [city  5]
  733. offset =        -1000
  734. heading =        150
  735. angle =        -58.000000
  736. size =        2
  737. type =        0
  738.  
  739. [city  4]
  740. offset =        1000
  741. heading =        -45
  742. angle =        -45.000000
  743. size =        0
  744. type =        0
  745.  
  746. [city  3]
  747. offset =        500
  748. heading =        0
  749. angle =        -15.000000
  750. size =        2
  751. type =        0
  752.  
  753. [city  2]
  754. offset =        -1000
  755. heading =        60
  756. angle =        12.000000
  757. size =        0
  758. type =        0
  759.  
  760. [city  1]
  761. offset =        -1000
  762. heading =        180
  763. angle =        32.000000
  764. size =        0
  765. type =        0
  766.  
  767. [city  0]
  768. offset =        1000
  769. heading =        30
  770. angle =        57.000000
  771. size =        2
  772. type =        0
  773.  
  774. [stage]
  775. num_missiles_3 =        20
  776. num_missiles_2 =        18
  777. num_missiles_1 =        16
  778. num_missiles_0 =        14
  779. wave_speed_3 =        1
  780. wave_speed_2 =        1
  781. wave_speed_1 =        1
  782. wave_speed_0 =        1
  783. enemy_pres_4 =        0
  784. enemy_pres_3 =        0
  785. enemy_pres_2 =        1
  786. enemy_pres_1 =        1
  787. enemy_pres_0 =        1
  788. enemy_speed =        8.0
  789. city_dest =            objects\crater05.npf
  790. city_dest_small =        objects\crater05sm.npf
  791. city_large =        objects\city05.npf
  792. city_medium =        objects\city05.npf
  793. city_small =        objects\city05sm.npf
  794. terrain_obj =        objects\World05.npf
  795. sky_obj =            objects\SkyDome05.npf
  796. world_3dvar_8 =        1.000000
  797. world_3dvar_7 =        1.000000
  798. world_3dvar_6 =        1.000000
  799. world_3dvar_5 =        1.000000
  800. world_3dvar_4 =        1.000000
  801. world_3dvar_3 =        240.000000
  802. world_3dvar_2 =        -1.500000
  803. world_3dvar_1 =        0.700000
  804. world_3dvar_0 =        480.000000
  805. fov_deg =            120.000000
  806. numcities =            6
  807. numwaves =            4
  808. numenemies =        4
  809. numsmartbombs =        5
  810. numMIRVs =            4
  811. MIRVwarheads =         2
  812. FogStart         = 35
  813. FogEnd            = 200
  814. FogColorRed     = 255
  815. FogColorGreen     = 255    
  816. FogColorBlue    = 255
  817. cloud_shadow =        Sky05.tex
  818.  
  819. [city  5]
  820. offset =        1000
  821. heading =        -135
  822. angle =        -55.000000
  823. size =        0
  824. type =        0
  825.  
  826. [city  4]
  827. offset =        -1000
  828. heading =        0
  829. angle =        -37.000000
  830. size =        2
  831. type =        0
  832.  
  833. [city  3]
  834. offset =        -600
  835. heading =        105
  836. angle =        -1.000000
  837. size =        0
  838. type =        0
  839.  
  840. [city  2]
  841. offset =        1000
  842. heading =        5
  843. angle =        14.000000
  844. size =        0
  845. type =        0
  846.  
  847. [city  1]
  848. offset =        -1000
  849. heading =        -65
  850. angle =        32.000000
  851. size =        2
  852. type =        0
  853.  
  854. [city  0]
  855. offset =        0
  856. heading =        105
  857. angle =        57.000000
  858. size =        0
  859. type =        0
  860.  
  861. [stage]
  862. wave_speed_3 =        2
  863. wave_speed_2 =        2
  864. wave_speed_1 =        1
  865. wave_speed_0 =        1
  866. enemy_pres_4 =        0
  867. enemy_pres_3 =        0
  868. enemy_pres_2 =        1
  869. enemy_pres_1 =        1
  870. enemy_pres_0 =        1
  871. city_dest =            objects\crater04.npf
  872. city_dest_small =        objects\crater04sm.npf
  873. city_large =        objects\city04.npf
  874. city_medium =        objects\city04.npf
  875. city_small =        objects\city04sm.npf
  876. terrain_obj =        objects\World04.npf
  877. sky_obj =        objects\SkyDome04.npf
  878. world_3dvar_8 =        1.000000
  879. world_3dvar_7 =        1.000000
  880. world_3dvar_6 =        1.000000
  881. world_3dvar_5 =        1.000000
  882. world_3dvar_4 =        1.000000
  883. world_3dvar_3 =        240.000000
  884. world_3dvar_2 =        -1.500000
  885. world_3dvar_1 =        0.700000
  886. world_3dvar_0 =        480.000000
  887. fov_deg =        120.000000
  888. numcities =        6
  889. numwaves =        3
  890. numenemies =        4
  891. numsmartbombs =        4
  892. FogStart         = 55
  893. FogEnd            = 175
  894. FogColorRed     = 150
  895. FogColorGreen     = 185    
  896. FogColorBlue    = 200
  897.  
  898.  
  899. [city  4]
  900. offset =        -250
  901. heading =        0
  902. angle =        -40.000000
  903. size =        2
  904. type =        0
  905.  
  906. [city  3]
  907. offset =        1000
  908. heading =        45
  909. angle =        -24.000000
  910. size =        2
  911. type =        0
  912.  
  913. [city  2]
  914. offset =        700
  915. heading =        180
  916. angle =        0.000000
  917. size =        0
  918. type =        0
  919.  
  920. [city  1]
  921. offset =        -1000
  922. heading =        -60
  923. angle =        26.000000
  924. size =        2
  925. type =        0
  926.  
  927. [city  0]
  928. offset =        1000
  929. heading =        -135
  930. angle =        41.000000
  931. size =        0
  932. type =        0
  933.  
  934. [stage]
  935. num_missiles_3 =        18
  936. num_missiles_2 =        16
  937. num_missiles_1 =        14
  938. num_missiles_0 =        12
  939. wave_speed_3 =        1
  940. wave_speed_2 =        1
  941. wave_speed_1 =        0
  942. wave_speed_0 =        0
  943. enemy_pres_4 =        0
  944. enemy_pres_3 =        0
  945. enemy_pres_2 =        0
  946. enemy_pres_1 =        1
  947. enemy_pres_0 =        1
  948. enemy_speed =        10.0
  949. city_dest =            objects\crater03.npf
  950. city_dest_small =        objects\crater03sm.npf
  951. city_large =        objects\city03.npf
  952. city_medium =        objects\city03.npf
  953. city_small =        objects\city03sm.npf
  954. terrain_obj =        objects\World03.npf
  955. sky_obj =            objects\SkyDome03.npf
  956. world_3dvar_8 =        1.000000
  957. world_3dvar_7 =        1.000000
  958. world_3dvar_6 =        1.000000
  959. world_3dvar_5 =        1.000000
  960. world_3dvar_4 =        1.000000
  961. world_3dvar_3 =        240.000000
  962. world_3dvar_2 =        -1.500000
  963. world_3dvar_1 =        0.700000
  964. world_3dvar_0 =        480.000000
  965. fov_deg =            90.000000
  966. numcities =            5
  967. numwaves =            4
  968. numenemies =        3
  969. numsmartbombs =        0
  970. numMIRVs =            3
  971. MIRVwarheads =         1
  972. FogStart         = 75
  973. FogEnd            = 200
  974. FogColorRed     = 150
  975. FogColorGreen     = 125    
  976. FogColorBlue    = 200
  977. cloud_shadow =        Sky03.tex
  978.  
  979. [city  4]
  980. offset =        650
  981. heading =        60
  982. angle =        -39.000000
  983. size =        0
  984. type =        0
  985.  
  986. [city  3]
  987. offset =        -1000
  988. heading =        -30
  989. angle =        -20.000000
  990. size =        0
  991. type =        0
  992.  
  993. [city  2]
  994. offset =        1000
  995. heading =        0
  996. angle =        -5.000000
  997. size =        2
  998. type =        0
  999.  
  1000. [city  1]
  1001. offset =        300
  1002. heading =        165
  1003. angle =        24.000000
  1004. size =        0
  1005. type =        0
  1006.  
  1007. [city  0]
  1008. offset =        -800
  1009. heading =        -75
  1010. angle =        39.000000
  1011. size =        2
  1012. type =        0
  1013.  
  1014. [stage]
  1015. num_missiles_2 =        16
  1016. num_missiles_1 =        14
  1017. num_missiles_0 =        12
  1018. wave_speed_2 =        1
  1019. wave_speed_1 =        0
  1020. wave_speed_0 =        0
  1021. enemy_pres_4 =        0
  1022. enemy_pres_3 =        0
  1023. enemy_pres_2 =        0
  1024. enemy_pres_1 =        1
  1025. enemy_pres_0 =        1
  1026. enemy_speed =        10.0
  1027. city_dest =            objects\crater02.npf
  1028. city_dest_small =        objects\crater02sm.npf
  1029. city_large =        objects\city02.npf
  1030. city_medium =        objects\city02.npf
  1031. city_small =        objects\city02Sm.npf
  1032. terrain_obj =        objects\World02.npf
  1033. sky_obj =            objects\SkyDome02.npf
  1034. world_3dvar_8 =        1.000000
  1035. world_3dvar_7 =        1.000000
  1036. world_3dvar_6 =        1.000000
  1037. world_3dvar_5 =        1.000000
  1038. world_3dvar_4 =        1.500000
  1039. world_3dvar_3 =        240.000000
  1040. world_3dvar_2 =        -1.500000
  1041. world_3dvar_1 =        0.700000
  1042. world_3dvar_0 =        480.000000
  1043. fov_deg =            90.000000
  1044. numcities =            5
  1045. numwaves =            3
  1046. numenemies =        3
  1047. numsmartbombs =        0
  1048. numMIRVs =            2
  1049. MIRVwarheads =         1
  1050. FogStart         = 10
  1051. FogEnd            = 150
  1052. FogColorRed     = 255
  1053. FogColorGreen     = 200    
  1054. FogColorBlue    = 190
  1055. SkyDirection    = 90
  1056. cloud_shadow =        Sky02.tex
  1057.  
  1058. [city  4]
  1059. offset =        500
  1060. heading =        128
  1061. angle =        -32.000000
  1062. size =        0
  1063. type =        0
  1064.  
  1065. [city  3]
  1066. offset =        -1000
  1067. heading =        -15
  1068. angle =        -15.000000
  1069. size =        2
  1070. type =        0
  1071.  
  1072. [city  2]
  1073. offset =        1000
  1074. heading =        60
  1075. angle =        0.000000
  1076. size =        0
  1077. type =        0
  1078.  
  1079. [city  1]
  1080. offset =        -500
  1081. heading =        205
  1082. angle =        16.000000
  1083. size =        0
  1084. type =        0
  1085.  
  1086. [city  0]
  1087. offset =        750
  1088. heading =        -25
  1089. angle =        33.000000
  1090. size =        2
  1091. type =        0
  1092.  
  1093. [stage]
  1094. num_missiles_2 =        14
  1095. num_missiles_1 =        12
  1096. num_missiles_0 =        10
  1097. wave_speed_2 =        0
  1098. wave_speed_1 =        0
  1099. wave_speed_0 =        0
  1100. enemy_pres_4 =        0
  1101. enemy_pres_3 =        0
  1102. enemy_pres_2 =        0
  1103. enemy_pres_1 =        0
  1104. enemy_pres_0 =        1
  1105. enemy_speed =        12.0
  1106. city_dest =            objects\crater01.npf
  1107. city_dest_small =        objects\crater01sm.npf
  1108. city_large =        objects\city01.npf
  1109. city_medium =        objects\city01.npf
  1110. city_small =        objects\city01Sm.npf
  1111. terrain_obj =        objects\world01.npf
  1112. sky_obj =            objects\SkyDome01.npf
  1113. cloud_shadow =        CloudShadow00.pcx
  1114. world_3dvar_8 =        1.000000
  1115. world_3dvar_7 =        1.000000
  1116. world_3dvar_6 =        1.000000
  1117. world_3dvar_5 =        1.000000
  1118. world_3dvar_4 =        1.500000
  1119. world_3dvar_3 =        240.000000
  1120. world_3dvar_2 =        -1.500000
  1121. world_3dvar_1 =        0.700000
  1122. world_3dvar_0 =        480.000000
  1123. fov_deg =            80.000000
  1124. numcities =            5
  1125. numwaves =            3
  1126. numenemies =        2
  1127. numsmartbombs =        0
  1128. numMIRVs =            1
  1129. MIRVwarheads =         1
  1130. FogStart         = 30
  1131. FogEnd            = 175
  1132. FogColorRed     = 150
  1133. FogColorGreen     = 90    
  1134. FogColorBlue    = 0
  1135. cloud_shadow =        Sky01.tex
  1136.  
  1137. [city  3]
  1138. offset =        0
  1139. heading =        55
  1140. angle =        -30.000000
  1141. size =        0
  1142. type =        0
  1143.  
  1144. [city  2]
  1145. offset =        0
  1146. heading =        -20
  1147. angle =        -10.000000
  1148. size =        2
  1149. type =        0
  1150.  
  1151. [city  1]
  1152. offset =        0
  1153. heading =        180
  1154. angle =        10.000000
  1155. size =        2
  1156. type =        0
  1157.  
  1158. [city  0]
  1159. offset =        0
  1160. heading =        -20
  1161. angle =        30.000000
  1162. size =        0
  1163. type =        0
  1164.  
  1165. [stage]
  1166. num_missiles_1 =        12
  1167. num_missiles_0 =        10
  1168. wave_speed_1 =        0
  1169. wave_speed_0 =        0
  1170. enemy_pres_4 =        0
  1171. enemy_pres_3 =        0
  1172. enemy_pres_2 =        0
  1173. enemy_pres_1 =        0
  1174. enemy_pres_0 =        0
  1175. enemy_speed =        12.0
  1176. city_dest =            objects\crater00.npf
  1177. city_dest_small =        objects\crater00sm.npf
  1178. city_large =        objects\city00.npf
  1179. city_medium =        objects\city00.npf
  1180. city_small =        objects\city00Sm.npf
  1181. terrain_obj =        Objects\World00.npf
  1182. sky_obj =            Objects\SkyDome00.npf
  1183. world_3dvar_8 =        1.000000
  1184. world_3dvar_7 =        1.000000
  1185. world_3dvar_6 =        1.000000
  1186. world_3dvar_5 =        1.000000
  1187. world_3dvar_4 =        0.850000
  1188. world_3dvar_3 =        150.000000
  1189. world_3dvar_2 =        -1.500000
  1190. world_3dvar_1 =        0.700000
  1191. world_3dvar_0 =        480.000000
  1192. fov_deg =            75.000000
  1193. numcities =            4
  1194. numwaves =            2
  1195. numenemies =        0
  1196. numsmartbombs =        0
  1197. numMIRVs =            0
  1198. MIRVwarheads =         0
  1199. FogStart         = 25
  1200. FogEnd            = 115
  1201. FogColorRed     = 255
  1202. FogColorGreen     = 255    
  1203. FogColorBlue    = 255
  1204. cloud_shadow =        Sky00.tex
  1205.  
  1206. [obj10022]
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  1208. anim_state4_tick =        0
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  1211. image_state4_name =        
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  1217. image_state3_name =        
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  1259. snd_state2_id =        0
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  1280. spot_linkid =        0
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  1284.  
  1285. [obj10021]
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  1363.  
  1364. [obj10020]
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  1442.  
  1443. [obj1001f]
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  1522. [obj1001e]
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  1601. [obj1001d]
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  1611. snd_state4_enablesndid =        0
  1612. snd_state4_sndid =        0
  1613. snd_state4_id =        0
  1614. snd_state4_loop =        1
  1615. snd_state4_name =        
  1616. spot_clrstate4 =        0
  1617. slug_state3_name =        
  1618. snd_state3_enablesndid =        0
  1619. snd_state3_sndid =        0
  1620. snd_state3_id =        0
  1621. snd_state3_loop =        1
  1622. snd_state3_name =        
  1623. spot_clrstate3 =        0
  1624. slug_state2_name =        
  1625. snd_state2_enablesndid =        0
  1626. snd_state2_sndid =        0
  1627. snd_state2_id =        0
  1628. snd_state2_loop =        1
  1629. snd_state2_name =        
  1630. spot_clrstate2 =        0
  1631. slug_state1_name =        
  1632. snd_state1_enablesndid =        0
  1633. snd_state1_sndid =        0
  1634. snd_state1_id =        0
  1635. snd_state1_loop =        1
  1636. snd_state1_name =        
  1637. spot_clrstate1 =        0
  1638. slug_state0_name =        
  1639. snd_state0_enablesndid =        0
  1640. snd_state0_sndid =        0
  1641. snd_state0_id =        0
  1642. snd_state0_loop =        1
  1643. snd_state0_name =        
  1644. spot_clrstate0 =        12615680
  1645. spot_description =        
  1646. spot_rect =        258 349 281 368
  1647. spot_groupid =        0
  1648. spot_linkid =        0
  1649. spot_id =        65565
  1650. spot_type =        2
  1651. spot_flags =        0
  1652.  
  1653. [obj1001c]
  1654. text_name =        
  1655. text_id =        0
  1656. text_fontid =        4
  1657. action_state4 =        
  1658. action_state3 =        
  1659. action_state2 =        
  1660. action_state1 =        
  1661. action_state0 =        
  1662. slug_state4_name =        
  1663. snd_state4_enablesndid =        0
  1664. snd_state4_sndid =        0
  1665. snd_state4_id =        0
  1666. snd_state4_loop =        1
  1667. snd_state4_name =        
  1668. spot_clrstate4 =        0
  1669. slug_state3_name =        
  1670. snd_state3_enablesndid =        0
  1671. snd_state3_sndid =        0
  1672. snd_state3_id =        0
  1673. snd_state3_loop =        1
  1674. snd_state3_name =        
  1675. spot_clrstate3 =        0
  1676. slug_state2_name =        
  1677. snd_state2_enablesndid =        0
  1678. snd_state2_sndid =        0
  1679. snd_state2_id =        0
  1680. snd_state2_loop =        1
  1681. snd_state2_name =        
  1682. spot_clrstate2 =        0
  1683. slug_state1_name =        
  1684. snd_state1_enablesndid =        0
  1685. snd_state1_sndid =        0
  1686. snd_state1_id =        0
  1687. snd_state1_loop =        1
  1688. snd_state1_name =        
  1689. spot_clrstate1 =        0
  1690. slug_state0_name =        
  1691. snd_state0_enablesndid =        0
  1692. snd_state0_sndid =        0
  1693. snd_state0_id =        0
  1694. snd_state0_loop =        1
  1695. snd_state0_name =        
  1696. spot_clrstate0 =        12615680
  1697. spot_description =        
  1698. spot_rect =        200 349 257 368
  1699. spot_groupid =        0
  1700. spot_linkid =        0
  1701. spot_id =        65564
  1702. spot_type =        2
  1703. spot_flags =        0
  1704.  
  1705. [obj10017]
  1706. text_name =        
  1707. text_id =        0
  1708. text_fontid =        3
  1709. action_state4 =        
  1710. action_state3 =        
  1711. action_state2 =        
  1712. action_state1 =        
  1713. action_state0 =        
  1714. slug_state4_name =        
  1715. snd_state4_enablesndid =        0
  1716. snd_state4_sndid =        0
  1717. snd_state4_id =        0
  1718. snd_state4_loop =        1
  1719. snd_state4_name =        
  1720. spot_clrstate4 =        0
  1721. slug_state3_name =        
  1722. snd_state3_enablesndid =        0
  1723. snd_state3_sndid =        0
  1724. snd_state3_id =        0
  1725. snd_state3_loop =        1
  1726. snd_state3_name =        
  1727. spot_clrstate3 =        0
  1728. slug_state2_name =        
  1729. snd_state2_enablesndid =        0
  1730. snd_state2_sndid =        0
  1731. snd_state2_id =        0
  1732. snd_state2_loop =        1
  1733. snd_state2_name =        
  1734. spot_clrstate2 =        0
  1735. slug_state1_name =        
  1736. snd_state1_enablesndid =        0
  1737. snd_state1_sndid =        0
  1738. snd_state1_id =        0
  1739. snd_state1_loop =        1
  1740. snd_state1_name =        
  1741. spot_clrstate1 =        0
  1742. slug_state0_name =        
  1743. snd_state0_enablesndid =        0
  1744. snd_state0_sndid =        0
  1745. snd_state0_id =        0
  1746. snd_state0_loop =        1
  1747. snd_state0_name =        
  1748. spot_clrstate0 =        12615680
  1749. spot_description =        3D_DETAIL_TEXT
  1750. spot_rect =        289 301 449 320
  1751. spot_groupid =        0
  1752. spot_linkid =        0
  1753. spot_id =        65559
  1754. spot_type =        2
  1755. spot_flags =        0
  1756.  
  1757. [obj10016]
  1758. text_name =        
  1759. text_id =        0
  1760. text_fontid =        3
  1761. action_state4 =        
  1762. action_state3 =        
  1763. action_state2 =        
  1764. action_state1 =        
  1765. action_state0 =        
  1766. slug_state4_name =        
  1767. snd_state4_enablesndid =        0
  1768. snd_state4_sndid =        0
  1769. snd_state4_id =        0
  1770. snd_state4_loop =        1
  1771. snd_state4_name =        
  1772. spot_clrstate4 =        0
  1773. slug_state3_name =        
  1774. snd_state3_enablesndid =        0
  1775. snd_state3_sndid =        0
  1776. snd_state3_id =        0
  1777. snd_state3_loop =        1
  1778. snd_state3_name =        
  1779. spot_clrstate3 =        0
  1780. slug_state2_name =        
  1781. snd_state2_enablesndid =        0
  1782. snd_state2_sndid =        0
  1783. snd_state2_id =        0
  1784. snd_state2_loop =        1
  1785. snd_state2_name =        
  1786. spot_clrstate2 =        0
  1787. slug_state1_name =        
  1788. snd_state1_enablesndid =        0
  1789. snd_state1_sndid =        0
  1790. snd_state1_id =        0
  1791. snd_state1_loop =        1
  1792. snd_state1_name =        
  1793. spot_clrstate1 =        0
  1794. slug_state0_name =        
  1795. snd_state0_enablesndid =        0
  1796. snd_state0_sndid =        0
  1797. snd_state0_id =        0
  1798. snd_state0_loop =        1
  1799. snd_state0_name =        
  1800. spot_clrstate0 =        12615680
  1801. spot_description =        3D_GAMMA_TEXT
  1802. spot_rect =        288 243 434 262
  1803. spot_groupid =        0
  1804. spot_linkid =        0
  1805. spot_id =        65558
  1806. spot_type =        2
  1807. spot_flags =        0
  1808.  
  1809. [obj10014]
  1810. scroller_page =        10
  1811. scroller_max =        100
  1812. scroller_link =        0
  1813. action_state4 =        
  1814. action_state3 =        
  1815. action_state2 =        
  1816. action_state1 =        
  1817. action_state0 =        
  1818. slug_state4_name =        
  1819. snd_state4_enablesndid =        0
  1820. snd_state4_sndid =        0
  1821. snd_state4_id =        0
  1822. snd_state4_loop =        1
  1823. snd_state4_name =        
  1824. spot_clrstate4 =        0
  1825. slug_state3_name =        
  1826. snd_state3_enablesndid =        0
  1827. snd_state3_sndid =        0
  1828. snd_state3_id =        0
  1829. snd_state3_loop =        1
  1830. snd_state3_name =        
  1831. spot_clrstate3 =        0
  1832. slug_state2_name =        
  1833. snd_state2_enablesndid =        0
  1834. snd_state2_sndid =        0
  1835. snd_state2_id =        0
  1836. snd_state2_loop =        1
  1837. snd_state2_name =        
  1838. spot_clrstate2 =        0
  1839. slug_state1_name =        
  1840. snd_state1_enablesndid =        0
  1841. snd_state1_sndid =        0
  1842. snd_state1_id =        0
  1843. snd_state1_loop =        1
  1844. snd_state1_name =        
  1845. spot_clrstate1 =        0
  1846. slug_state0_name =        
  1847. snd_state0_enablesndid =        0
  1848. snd_state0_sndid =        0
  1849. snd_state0_id =        0
  1850. snd_state0_loop =        1
  1851. snd_state0_name =        
  1852. spot_clrstate0 =        0
  1853. spot_description =        3D_DETAIL
  1854. spot_rect =        293 319 450 345
  1855. spot_groupid =        0
  1856. spot_linkid =        0
  1857. spot_id =        65556
  1858. spot_type =        3
  1859. spot_flags =        16385
  1860.  
  1861. [obj10013]
  1862. scroller_page =        10
  1863. scroller_max =        100
  1864. scroller_link =        0
  1865. action_state4 =        
  1866. action_state3 =        
  1867. action_state2 =        
  1868. action_state1 =        
  1869. action_state0 =        
  1870. slug_state4_name =        
  1871. snd_state4_enablesndid =        0
  1872. snd_state4_sndid =        0
  1873. snd_state4_id =        0
  1874. snd_state4_loop =        1
  1875. snd_state4_name =        
  1876. spot_clrstate4 =        0
  1877. slug_state3_name =        
  1878. snd_state3_enablesndid =        0
  1879. snd_state3_sndid =        0
  1880. snd_state3_id =        0
  1881. snd_state3_loop =        1
  1882. snd_state3_name =        
  1883. spot_clrstate3 =        0
  1884. slug_state2_name =        
  1885. snd_state2_enablesndid =        0
  1886. snd_state2_sndid =        0
  1887. snd_state2_id =        0
  1888. snd_state2_loop =        1
  1889. snd_state2_name =        
  1890. spot_clrstate2 =        0
  1891. slug_state1_name =        
  1892. snd_state1_enablesndid =        0
  1893. snd_state1_sndid =        0
  1894. snd_state1_id =        0
  1895. snd_state1_loop =        1
  1896. snd_state1_name =        
  1897. spot_clrstate1 =        0
  1898. slug_state0_name =        
  1899. snd_state0_enablesndid =        0
  1900. snd_state0_sndid =        0
  1901. snd_state0_id =        0
  1902. snd_state0_loop =        1
  1903. snd_state0_name =        
  1904. spot_clrstate0 =        0
  1905. spot_description =        3D_GAMMA
  1906. spot_rect =        292 261 449 287
  1907. spot_groupid =        0
  1908. spot_linkid =        0
  1909. spot_id =        65555
  1910. spot_type =        3
  1911. spot_flags =        16385
  1912.  
  1913. [obj10012]
  1914. anim_state4_loop =        0
  1915. anim_state4_tick =        0
  1916. anim_state4_type =        0
  1917. anim_state4_frame =        0
  1918. image_state4_name =        
  1919. image_state4_flags =        0
  1920. anim_state3_loop =        0
  1921. anim_state3_tick =        0
  1922. anim_state3_type =        0
  1923. anim_state3_frame =        0
  1924. image_state3_name =        
  1925. image_state3_flags =        0
  1926. anim_state